These are screenshots of my model in the first stages of rigging.
The legs were the first thing to be rigged, this was done by going to character, joint set up, hold control and click where you want the joints to be placed.
I then labelled the joints and right clicked on my first one to add an Ik which is under character tags. In the attribute manager i dragged the angle joint in to the empty field then added a goal and a pole.
The legs were the first thing to be rigged, this was done by going to character, joint set up, hold control and click where you want the joints to be placed.
I then labelled the joints and right clicked on my first one to add an Ik which is under character tags. In the attribute manager i dragged the angle joint in to the empty field then added a goal and a pole.
I then had to make the foot controller and set up the Nulls which are used to built a consatraint system for the foot roll.
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